Beyond Skyrim - Bruma SE is now available!
NOTICE: If you are experiencing an infinite loading screen trying to cross the border, your game is running out of memory. Make sure you have the SKSE Memory Patch enabled. If this doesn't work, try Safety Load by kapaer. These issues will not occur on Special Edition due to its vastly enhanced memory management.
Travel beyond the borders of Skyrim, and visit Bruma, the northmost county in Cyrodiil. Discover what has become of the city's residents since the events of Oblivion in all-new adventures and storylines. Plunge into the depths of ancient Ayleid ruins. Explore an expansive region larger and denser than the Dragonborn DLC. In Beyond Skyrim: Bruma, the choices - and their consequences - are yours alone. Rediscover Frostcrag Spire, Cloud Ruler Temple, Frostfire Glade and many other legendary locations. The journey back to the Heartland begins now. Are you prepared?
- The city of Bruma, reimagined and recreated from scratch in exhaustive detail, containing over 70 residents, each with their own unique dialogue, stories and routines
- A fully-explorable County Bruma, larger in size and scope than the Dragonborn DLC, packed to the brim with new dungeons, points of interest and secrets - brought to life with more custom art assets than any comparable Skyrim mod
- All-new Cyrodilic weapons and armor
- Seamless integration with the base game - cross the border with your existing character or start a new one
- Innumerable all-new quests and storylines
- Over 24,000 lines of high-quality voiceover from a professional and semi-professional cast whose combined credits include Dragon Age: Inquisition, Dust: An Elysian Tail, Apotheon and Heroes of Newerth
- Over three hours of original music
Official Trailer
Mod review by TheEpicNate
Bruma playthrough by Zero Period Productions
A memory patch such as SKSE with the memory patch activated or SSME. Failure to activate a memory patch prior to loading into Bruma will cause the game to crash. Required DLCs
In order to play Beyond Skyrim: Bruma, you will need all three official Skyrim game DLCs, or the Legendary Edition of Skyrim.
Recommended Plugins
Beyond Skyrim: Bruma has been heavily bug tested by a large QA team. However, its taxing nature can push Skyrim, particularly Skyrim Classic, to its absolute limits. The following plugins should resolve most issues users may face.
- We highly recommend the use of the unofficial patches. Use the Unofficial Skyrim Legendary Edition Patch if you have Skyrim Classic, or the Unofficial Skyrim Special Edition Patch if you have Skyrim Special Edition.
- During beta testing, some testers, especially those on older machines found that Crash fixes and Safety Load gave an additional boost in performance.
DO NOT USE NMM
Nexus Mod Manager (NMM) is known to lose or corrupt data when downloading/installing large mods like Bruma. This will lead to loss of functionality or otherwise cause errors with content related to the mod, and is part of the reason the Nexus staff began development on Vortex as a replacement. If you encounter an issue and installed the mod using NMM, you will be asked to reinstall manually before moving on with assistance.
With Mod Organizer 2 (recommended) or Vortex:
Click "download with manager" or download the archives manually. Once the mod is activated,ensure that both BSAssets.esm and BSHeartland.esm are enabled in your load order and that BSHeartland.esm loads AFTER BSAssets.esm.
Manual installation:
Download and unzip the archive, and place all contents in your Skyrim/Data folder. Ensure that both BSAssets.esm and BSHeartland.esm are enabled in your load order andthat BSHeartland.esm loads AFTER BSAssets.esm.
Uninstallation:
Uninstalling Beyond Skyrim: Bruma is not supported due to the way that the game engine 'bakes' data into saved games. If you wish to stop using Beyond Skyrim: Bruma, you are STRONGLY advised to roll back to a saved game that predates your installing Beyond Skyrim: Bruma, or start a new saved game.
If you uninstall Beyond Skyrim: Bruma without rolling back to a previous saved game or starting a new one, it is very likely that you will experience bugs. This is due to the way the game engine handles data files, and is true of Bethesda's official DLC as well as other comparable mods.Compatibility Patches and Add-ons:
Q: What kind of people are you looking for? How can I join the Cyrodiil team? Q: What is Beyond Skyrim? Q: Will it require a new game? Q: Is this the same thing as Skyblivion / Skywind? Why aren't you working with them?
A: We are always on the lookout for talented concept artists, 3D modellers, landscape designers and people skilled with the CK, although we have openings for other positions as well. Just send an application through Our site, along with a sample of your work. If you have any questions about joining you can ask in Our Discord. And if you don't have the skills now, consider joining The Arcane University our training division.
A: Beyond Skyrim is an ambitious community, composed of various, independent projects working together to bring the other Provinces of Tamriel - including High Rock, Cyrodiil, Hammerfell, Elsweyr, Black Marsh and Morrowind as well as the lands of Roscrea and Atmora - into the game and timeline of Skyrim.
A: Nope! You will be able to use your existing characters from Skyrim. Just hop over the border, and continue your adventures.
A: No, Skyblivion and Skywind are remakes of older Bethesda games in the Skyrim engine. This is an entirely new mod in which the player can visit a version of Tamriel contemporary to Skyrim. Our goals and methods are different, but we keep up a good relationship.
Q: Why not you just port content from Oblivion / Morrowind / other games?
A: Because this is a violation of Bethesda's EULA, and would be grounds for them to close down the project.
Q: Will this be released for consoles?
A: Beyond Skyrim: Bruma is now available on Xbox One. We cannot release it for PS4 due to Sony's policies on mod assets prohibiting us from doing so.
The Beyond Skyrim: Bruma original soundtrack is available for streaming and download here!
https://danielran.com/blog/beyond-skyrim-bruma-ostYou may also check out this video featuring Lead Composer Daniel Ran, as he explains the creative process behind the Beyond Skyrim: Bruma soundtrack:
https://www.youtube.com/watch?v=98WdTyHUpqs
We will support Beyond Skyrim: Bruma comprehensively, with patches to resolve any bugs and issues that are reported by players. But we're not stopping with Bruma - we're working on the rest of Cyrodiil, too - from the naval heart of Anvil to the swampy marshes of Blackwood and the grandeur of the Imperial City, as part of the wider Beyond Skyrim: Cyrodiil project. Be sure to follow us on our social media outlets to get up the latest news on patches and the continued development of Cyrodiil.
Project Design
For the latest news on Beyond Skyrim and its projects, follow us on one of our social media pages and chat with us on our Discord community outpost!
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Because of the extensivenumber of contributors, we saw it necessary to separate the full credits list from the main mod page. You can find the full credits in the readme tab and also at:
https://beyondskyrim.org/beyond-skyrim-bruma-credits
The Beyond Skyrim: Cyrodiil Development Team
Special Thanks
The Dark Creations staff
The Niftools Team
The SKSE Team
The SkyUITeam
The Tamriel Rebuilt Team
The Province Cyrodiil Team
The Rigmor of Cyrodiil Team
The Beyond Skyrim Collaboration
Gopher
FAQs
Is Beyond Skyrim: Bruma any good? ›
Beyond Skyrim Bruma is one of the most impressive mods for Skyrim ever made - and it's just a small part of a much grander project. There are lots of addons for Skyrim out there, but very few can claim to be as expansive, well-developed, and nostalgic as the Beyond Skyrim project.
How do I get to Bruma in Beyond Skyrim? ›Entering Bruma
It's the border between Skyrim and Cyrodiil, south of Helgen. You can either speak with the Imperial guard outside the gate or sneak through a nearby cave system to cross the border. After a lengthy loading screen, you should now be in Cyrodiil.
Long since abandoned by its mysterious owner, Cloudshelter is a cozy and well-furnished player hom for Beyond Skyrim: Bruma. It is located just outside the city of Bruma, between the eastern gate and the stables.
Is Beyond Skyrim ever be finished? ›Beyond Skyrim, an ambitious modding project that recreates huge Elder Scrolls locations from previous games, is ending its support for Legendary Edition.
Is Legacy of the Dragonborn compatible with Bruma? ›Beyond Skyrim - Bruma requires a patch in order for the Legacy of the Dragonborn SSE displays to work properly. The patches can be found on the Unofficial Legacy of the Dragonborn and Beyond Skyrim Bruma Synergy Patch. Additionally, a bashed patch is recommended.
Can you become emperor in Skyrim? ›To become an Emperor you must finish the Dark Brotherhood questline. You must kill the current Emperor Titus Mede to become the next Emperor of Tamriel.
Is there a main quest in Bruma? ›With Cyrodiil, we felt like we wanted to do better. To start with, we made sure to emphasise player choice. Essentially every 'main' side quest in Bruma ('main' side quests being those that have a name in your journal and their own discrete log entries) has a meaningful choice within it in some form.
How far along is Beyond Skyrim Cyrodiil? ›Return to Cyrodiil, 200 years later. Two centuries since the Oblivion crisis, the Heartland is still here, but far from its former glory. Visit the cities you remember, and discover places that were once only in legends.
How large is Beyond Skyrim: Bruma? ›The Elder Scrolls V: Skyrim is a vast game to explore and has area that is even vaster to look at. Players have noticed that Morrowind's Solstheim and Vvardfell as well as Cyrodiil's Imperial City (from the previous two Elder Scrolls games) are visible in the game as well.
Can you go to Cyrodiil in Skyrim? ›
A locked gate is found southwest from Southfringe Sanctum, with a path that goes around the Bloodlet Peaks Dragon Mound leading to it. On the map obtained in the limited edition of the game, this is known as Pale Pass, and leads to Cyrodiil. These are the only gates that are closed and locked.
Is Beyond Skyrim free? ›Beyond Skyrim is and will always be free.
How long is Skyrim development? ›How long did skyrim take make? Fandom. Oblivion was released in 2006 and Skyrim was released in 2011. There were 5 years between the two.
Are any Beyond Skyrim mods out? ›So far, the team working on creating Cyrodiil has released the Beyond Skyrim: Bruma mod, which adds the snowy city you'll remember from Oblivion, with tons of characters and quests to find there. You can find information on all the other provinces being developed on Beyond Skyrim's website.
Are there dragons in Bruma? ›Bruma is devoid of dragons, probably as a stability choice from the devs part (so that NPCs don't die I guess?), but the NPCs retained unused voice lines about dragon attack, which I triggered after bringing her over to Skyrim and then ambushed by a dragon.
Where Will Elder Scrolls 6 take place? ›We're willing to bet that like all the other games in the series, The Elder Scrolls 6 will take place on the continent of Tamriel. Previous games have taken us to High Rock, Hammerfell, Morrowind, Cyrodil, and Skyrim. Valenwood, Elsweyr, and Black Marsh are the biggest places left to explore.
Can you go to Skyrim in Skyblivion? ›If you can run Skyrim on medium settings you should be able to run Skyblivion just fine.
Is Skyrim still Moddable? ›Skyrim modding still hasn't slowed down with new additions every week. Skyrim Script Extender (opens in new tab) has been updated for the Anniversary Edition, and many of the mods that were broken during the changeover are working again now.
How do I get to Pale Pass? ›Pale Pass can be accessed through Pale Cave, or by using the Dev Aveza. This area allows fast-travel between the discovered locations. The Stormcloaks are besieging Fort Pale Pass. The soldiers of both sides will ignore you if you ignore them and haven't concluded the civil war storyline for one side or the other.
Who made beyond Skyrim? ›This time around we're talking to Will Hillson, part of the Dark Creations team. A post-grad student in the UK, Will is an integral part of DC's ambitious project known as “Beyond Skyrim”. Sometimes 200-plus hours of adventure isn't quite enough.